Visual ingenuity and wit: Monument Valley 3 reviewed
Grade: A The original Monument Valley was a handheld puzzle game of beautiful design and high originality. Why it was called that I have no idea: the title suggests a desert landscape of red dust and sand-scoured buttes, but the playspace was a series of architectural arabesques hanging in space, around which the player navigated a mournful little stick princess. It made wonderfully clever use of isometric perspective: knobs and handles allowed you to rotate the playspace and slide structures together or apart. As you fiddled with the architecture, Escher-like perspectival tricks would open fresh paths or surfaces for Ida to walk on. The atmosphere was absorbing and the puzzles
