More from Arts

A stone-cold banger: Black Myth – Wukong reviewed

Grade: A Remember the mad 1970s TV series Monkey? Here, excitingly, is the closest you’ll get to it in videogame form. In a pre-credit sequence, you are the Monkey King, Sun Wukong, and you not only fly about on a little cloud but suffer from that headache-inducing circlet on your bonce. The main game is

Charming and silly: Sam & Max – The Devil’s Playhouse reviewed

Grade: B Readers of a certain age (mine, roughly) may have fond memories of 1993’s Sam & Max Hit the Road – a joyously silly and absorbing two-dimensional point-and-click adventure starring the ‘Freelance Police’: a tubby cartoon Irish wolfhound called Sam and his partner Max, a ‘hyperkinetic rabbity thing’ with a propensity for random violence.

Children have the Proms. Grown-ups head to Salzburg. Snob summer

Salzburg Festival doesn’t mess about. The offerings this year include an adaptation of Thomas Mann’s Magic Mountain in Lithuanian, a Soviet-era operatic treatment of Dostoevsky’s The Idiot, and Igor Levit tackling one of the Himalayan peaks of the piano rep. Kiddies, meanwhile, could enjoy the children’s opera Die Kluge (brilliantly done), a Nazi-era allegory on

Sam Leith

Can video games be funny?

Grade: B+ Games can be exciting, puzzling, scary, competitive and – occasionally – moving. Can they be funny? Not often. But this lovingly crafted indie cartoon adventure has a creditable bash at it. The protagonist is an oval-headed yellow homunculus in a shirt and tie, as if Family Guy’s Stewie Griffin, Dilbert and a minor

Completely batty: Vampire Therapist reviewed

Grade: B+ Looter-shooters, match-three games, dragons and spaceships… Sometimes you despair of video games doing the same thing again and again – and then a lone developer gets a severe bump on the head and produces something completely batty.  Vampire Therapist is a comedic adventure-story therapy-simulation starring a vampire, except he’s also a cowboy, and

I’ve finally shaken my Candy Crush addiction

Most of us, once we pass the age when we wash our own underpants, don’t play games on a PC or a console. We think ‘Twitch’ is what you get when your spouse stacks the dishwasher and ‘Discord’ is what comes next. But you bet we play Candy Crush on the commute. Mobile gaming is

Gorgeous and deeply absorbing: Manor Lords reviewed

Grade: A ‘God games’, as they used to be called, have a storied history. SimCity, Civilisation and the excellently sadistic Dungeon Keeper have all been responsible for many a PhD thesis being delivered late. The Almighty seems to have smiled on the latest iteration of the genre. The product of a one-man-band independent developer, Greg

Entirely pointless and extremely pleasant: House Flipper 2 reviewed

Grade: B+ Most video games challenge the player’s problem-solving skills, reaction time or hand-eye co-ordination. But a handful of them offer satisfactions of a different sort: the gentlest of difficulty curves and the calming pleasure, instead, of a mildly absorbing repetitive task which whiles away the idle hour in the way you might pass it

The joy of jump-scares in gaming

Grade: A- One thing videogames are surprisingly good at is scaring the willies out of you. Claustrophobia, unease, jump-scares, anxious-making camera-angles… Gamers of my generation will not have forgotten the spooky crackle of the Geiger counter in Silent Hill; nor needing fresh trousers after that dog jumps through the window in the first Resident Evil.

Original and absorbing: A Highland Song reviewed

Grade: A- Why don’t you go outside and get some fresh air instead of playing that stupid game? A) I’ve been outside, and I didn’t like it. And B) there’s a game for that. A Highland Song excellently simulates the experience of going outside for a walk and regretting it. Moira sets off to meet

The art of walking

My pilgrim companion William Parsons and I did not call our first journey a pilgrimage. Rather, it was a song walk: a walk with a purpose of taking a song, ‘The Hartlake Bridge Tragedy’, back to where it came from. It was also an attempt to reclaim my place in the world, after too much

A short history of stained glass

On 13 December 1643, a Puritan minister called Richard Culmer borrowed the Canterbury town ladder and carefully leaned it against the Cathedral’s Royal Window. He then ascended the ladder’s 60-odd rungs, holding a pike; according to his account, modestly written in the third person, ‘Some people wished he might break his neck.’ Culmer had in

Has all the charisma of Chernobyl: Manchester’s Aviva Studios reviewed

There is a (possibly apocryphal) story about William Morris, where he spends most of his time in Paris inside the Eiffel Tower’s restaurant because ‘that is the only place where you can’t see the damned thing’. Aviva Studios risks a similar fate. Designed by architects OMA as the permanent performance venue for the Manchester International

Why intellectuals love Disney

This month marks the 100th anniversary of Walt Disney’s company. The first cartoons it was founded to produce – the animation/live-action shorts Alice Comedies – are largely forgotten, eclipsed not least by the resounding success of Mickey Mouse. Mickey Mouse grabbed much of the attention from the get-go, including that of several philosophers, sociologists and

‘She had no neutral gear’: Lindy Dufferin remembered

In 1957, when my dear godmother, the Marchioness of Dufferin and Ava (1941-2020), was 16, she began her diary. The granddaughter of the Duke of Rutland and daughter of Loel Guinness, an MP, financier and Battle of Britain pilot, Lindy Dufferin had a gilded childhood. Her entries as a teen are like no other: ‘Randolph

Free, noisy, fun: Young V&A reviewed

One of the annoying things about too many contemporary museums is that, having ditched old-fashioned closely typed descriptive labels and display cases, they often seem to be pitched at the level of a 12-year-old. So it’s refreshing to go to a museum that really is for 12-year-olds – or, at least, babies to 14-year-olds. Three