Martin Gayford

Are there ways in which virtual exhibitions are better than real ones?

Go to the Closer to Van Eyck website, for example, and you can zoom in to examine the surface of his paintings as never before

Voyage of discovery: detail of Jan Van Eyck’s ‘Virgin and Child with Chancellor Roilin’, c.1435 
issue 04 April 2020

Six months ago I published a book about travelling to look at works of art. One such journey involved a round trip of about 6,000 miles to contemplate minimalist sculptures in the Texan desert. But the point wasn’t so much the distance as the importance of standing physically in front of the works themselves. Seeing the actual thing, I argued, was fundamentally different from looking at it in a book or on a screen.

Nowadays, of course, unless you live within walking distance of a notable sculpture, that’s really all there is. A week ago my inbox was flooded with messages announcing that the art institutions of the world were closing until further notice. A few days later there was another deluge of announcements, but this time it was online exhibitions. This raised two questions: is there really a substitute for seeing the real thing? And, indeed, are there ways in which a virtual experience is actually better?

It’s definitely less trouble. You can stroll around the masterpieces at the Rijksmuseum, Amsterdam, while seated at home in front of your laptop. Naturally, it’s far less crowded that way than it would be in reality. In other respects, though, the process is almost the same. You can select a Vermeer or a Frans Hals, and move in to examine it close up, read the information, move back — and, if you want, listen to a rather noisy narrated analysis of Rembrandt’s ‘Night Watch’.

It is characteristic of the computer world that it simultaneously expands and contracts experience

It’s still just examining a photograph, though — better than nothing, but more a reminder of the genuine artefact than a substitute. It is characteristic of the computer world that it simultaneously expands and contracts experience. You can go anywhere and see anything at the click of a mouse, but only transformed into illuminated pixels on a computer screen.

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